I took my time to edit the version 1.0 and made some changes to it. Credit goes to Antler22 for taking up the conversion to FS19. they were brought over but I did not activate them so they won't grow or be useableĪll the credit goes to DR Modding and team for creating the map. However, use it, because it yields higher than regular grass!ĭo not use clover or SudanGrass crops. This is textured to represent forage corn for silage, will stay green at harvest and yields well through a silage harvester.Īlfalfa: leaves a "grass" windrow so that it dries using seasons. Must go through "dryer" to convert to regular corn to sell. Traffic system and some small details in town were removed to help fix errors and performance. Animals were removed, but space left for FS19 placeables to fill the gaps back in. If you get poor FPS because of the crop textures, copy your base-game foliage folder to the map folder and it should improve. Custom harvest your maize/corn and sell it right away! Map runs good, but some foliage textures can work your computer. Trees in the forests thinned out to help improve FPSĪdded sellpoint for chaff, for those that don't want to mess with making silage like me. Working door/gate animations using original FS17 buildings Proper crop destruction for wheat, barley, canola, corn, etc. Original creator: DR Modding and team (FS17)Conversion: Antler22 Map FeaturesĪdded crops (Wet corn, alfalfa, milo, rice)Īlfalfa that re-grows multiple times per season This is the next version to original mod posted by Antler22. Released with permission from DR Modding. This is Upper Mississippi River Valley from FS17 (by DR Modding) converted by Antler22 to FS19. Please see the description for full details and support with new version changes. FS19 UMRV v1.2 UMRV from FS17 (by DR Modding) converted by Antler22 to FS19.
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